Most important: Will this game run on a normal ST without E or FALCON?
Technically speaking: yes. It is designed not to crash on a pure ST. But it will present itself with major drawbacks:
First and foremost: the frame rate! The techniques in use, makes the game so much quicker on the STe. There is a option in the setup to reduce the quality of the street rendering. But even so, the framerate is hardly acceptable.
DMA Sound sample playback is missing ST does not support it.
And the classic ST was mostly equipped with 1MB Ram. This is to less to run the game in its full beauty. But there is a memory setup option to limit the memory usage with the result of lots of stuff missing or looking less good.
But technically speaking: yes it should run . Ääähhhh lets call it "walk .
It is a classic computer from the 1980s. Together with the COMODORE AMIGA it shared a great popularity mainly in Europe. [more...]
Yes, it will if there is a ATARI STe emulator properly installed. Emulators are available for most modern operating systems.
It will run on an ATARI STe and ATARI FALCON. There are no reports on the ATARI TT - so it may run or not run. It will run from TOS 1.02 newer. 1.04 or newer is recommended. Min. 1 MB Ram. / 2MB Recommended
- Steem, Steem SSE (Windows) - PERFECT.
- Hatari (Windows) - PERFECT.
- Hataroid (Android) - OK. However the Hataroid Mouse implementation makes it hard to play.
- SToid (Android) - NO SORRY. SToid will run the software. But the mouse implementation of SToid makes it impossible to be played.
- MIST FPGA - Perfect
Hint: Whenever possible (in emulators it is easy: push system to 16mHz for smother gameplay)
NO! There is no warranty on whatsoever with this game. Use and play it on your own risk.
ANARCHO RIDE was entirely written in GFA Basic, a very popular language at the ATARI platform. It consists of 5000 Lines of code. This is a strictly procedural language - just text coding, no drag and drop.
No. All artwork, graphics and music where done especially for ANARCHO Ride. Car designs by Alan Garrison Tomkins. Chipmusic was composed by xFalcon all in 2015. Find out more in Credits.
As the ATARI ST computer is a 1985 build system the graphics suffer from the limitations of computers of that age. In this case the limitation is 320x200 pixels at 16 colours. Compared to other systems of that time period this is a "normal" standard.
There is non! When Ideas pop to my mind, they are built into the game and uploaded as an update. There is no big plan or grand scheme. As others hopefully enjoy playing the game, it is my joy to enhance the game.