Most important: Will this game run on a normal ST without E or FALCON?

Technically speaking: yes. It is designed not to crash on a pure ST. But it will present itself with major drawbacks:

  • First and foremost: the frame rate! The techniques in use, makes the game so much quicker on the STe. There is a option in the setup to reduce the quality of the street rendering. But even so, the framerate is hardly acceptable.

  • DMA Sound sample playback is missing ST does not support it.

  • And the classic ST was mostly equipped with 1MB Ram. This is to less to run the game in its full beauty. But there is a memory setup option to limit the memory usage with the result of lots of stuff missing or looking less good.

But technically speaking: yes it should run . Ääähhhh lets call it "walk .

What is an ATARI ST?

It is a classic computer from the 1980s. Together with the COMODORE AMIGA it shared a great popularity mainly in Europe. [more...]

Will this game run on a modern computer?

Yes, it will if there is a ATARI STe emulator properly installed. Emulators are available for most modern operating systems.

What are the system requirements of the ATARI STe/emulator system?

It will run on an ATARI STe and ATARI FALCON. There are no reports on the ATARI TT - so it may run or not run. It will run from TOS 1.02 newer. 1.04 or newer is recommended. Min. 1 MB Ram. / 2MB Recommended


- Steem, Steem SSE (Windows) - PERFECT.

- Hatari (Windows) - PERFECT.

- Hataroid (Android) - OK. However the Hataroid Mouse implementation makes it hard to play.

- SToid (Android) - NO SORRY. SToid will run the software. But the mouse implementation of SToid makes it impossible to be played.

- MIST FPGA - Perfect

Hint: Whenever possible (in emulators it is easy: push system to 16mHz for smother gameplay)

Is this game for free?


Is there any warranty?

NO! There is no warranty on whatsoever with this game. Use and play it on your own risk.

What language was that software developed in?

ANARCHO RIDE was entirely written in GFA Basic, a very popular language at the ATARI platform. It consists of 5000 Lines of code. This is a strictly procedural language - just text coding, no drag and drop.

Were graphics and music copied from somewhere else?

No. All artwork, graphics and music where done especially for ANARCHO Ride. Car designs by Alan Garrison Tomkins. Chipmusic was composed by xFalcon all in 2015. Find out more in Credits.

Why does the game graphics look so strange?

As the ATARI ST computer is a 1985 build system the graphics suffer from the limitations of computers of that age. In this case the limitation is 320x200 pixels at 16 colours. Compared to other systems of that time period this is a "normal" standard.

What is the update plan/schedule for ANARCHO RIDE?

There is non! When Ideas pop to my mind, they are built into the game and uploaded as an update. There is no big plan or grand scheme. As others hopefully enjoy playing the game, it is my joy to enhance the game.

Important Notice:

To process orders of my upcoming ATARI ST game boxes in a legal manner, I have extended my existing film-business to software production. Therefore all future sales in the upcoming online shop are subject to the Austrian laws concerning return policy, privacy and tax regulations.

This is not to earn loads of money, but simply to stay within a legal framework when selling and shipping computer software – even if it is for the ATARI ST. Downloads will stay free of charge as they have ever been – donations welcome! ;)

I will only collect data that is absolutely necessary for sales, shipment and tax. Data will not be given to any third party. You will not be sent a newsletter or similar.

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